Bullet Collision Detection & Physics Library: btTriangleIndexVertexArray.h File Reference

Bullet Collision Detection & Physics Library

Classes | Typedefs
btTriangleIndexVertexArray.h File Reference
`#include "btStridingMeshInterface.h"`
`#include "LinearMath/btAlignedObjectArray.h"`
`#include "LinearMath/btScalar.h"`
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## Classes
struct | btIndexedMesh
| The btIndexedMesh indexes a single vertex and index array. More...
class | btTriangleIndexVertexArray
| The btTriangleIndexVertexArray allows to access multiple triangle meshes, by indexing into existing triangle/index arrays. More...

## Typedefs
typedef btAlignedObjectArray< btIndexedMesh > | IndexedMeshArray

## Typedef Documentation

## ◆ IndexedMeshArray

typedef btAlignedObjectArray<btIndexedMesh> IndexedMeshArray

Definition at line 59 of file btTriangleIndexVertexArray.h.